|Upholder of Justice|
|"It is our duty to vanquish petty life forms. Your very existence tarnishes the beauty of this world. Only when your kinds perish shall peace truly reign... in the maws of destruction, cast by my hand."|
|Base of Operations||Astra Caelum|
"If the machine of government is of such a nature that it requires you to be the agent of injustice to another, then, I say, break the law." - Henry David Thoreau
Verecondo Caspari is a Seraphim of Astra Caelum.
Decked in mostly black, Verecondo is an imposing figure. Mostly characterized by his deep and rich voice, Verecondo carries himself with royal disdain, with his shoulders thrown back like a cocky cadet. He wears a navy shirt that is tucked neatly into dark zipper adorned pants, with the ends stuffed neatly in dark boots and held up by a studded leather belt. Over this simple attire is a black short-sleeved cloak that unravels to his ankles, a flared up collar accentuating the top. Matching this dark theme are studded gauntlets, the palms worn from use. Red eyes flash haughtily underneath a set of stern eyebrows, his strong cheekbones framed with raven colored locks that turn a faint violet when illuminated by the sun.
Verecondo is a cynical man of twisted wisdom, believing only he and only he can understand the implications of the universe. He prizes himself as a "Messenger of God," believing his own words to be absolute. The only sound logic is his own, and no one is superior to him aside from the Masters. While he may consider himself a Seraphim, his true allegiance is to himself and the divine justice that he determines and upholds.
Powers and AbilitiesEdit
Volo: Verecondo prizes himself for his proficiency in Volo, which he loves to use along with his Dancing Shadows ability.
Kidō: Can use Kidō up to #74.
|Description||Unreleased, Verecondo has the ability to hide amongst the shadows, which can be used as a method of transportation or a deceit to trick enemies and strike them once their guard is down. While using this technique, all traces of his reiatsu is gone. And when he remains still, he is undetectable. However, should he move, the shadows will noticeably distort, giving away his hiding position. (CD = 2 turns)|
|Cost||Low - High|
|Range||Short - Long|
|Description||Much how a Quincy can form Spirit Weapons out of reishi, Verecondo can do the same. He can manipulate reishi to form various small weapons. (CD = 3 turns)|
|Range||Short - Long|
|Description||With his appearance completely altered, Verecondo is incapable of performing both his pre-release and first-release techniques. He is also unable to Volo, but is still capable of using a Cero. With his voluminous wings and lethal claws and fangs, he is still quite the adversary. By using Sinful Flames, Verecondo can let loose a torrent of pitch black flames to ravage his enemies. (CD = 3 turns)|
|REI||10 (+2) (+4)|
|Earned||0 (Master Log)|
|Points spent on abilities||0|
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