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Celerem

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Celerem
Celerem?
Race Seraphim
Gender Male
Professional Status
Base of Operations Unknown
Affiliation Seraphim Army
Zanpakutō
Please use The Stats Template and delete stats from here - if you are confused, please refer to New Character Template/Shinigami.

AppearanceEdit

Describe your OCs appearance.

PersonalityEdit

Cocky as fuck, likes to play games with his targets – usually something along the lines of hide and seek except with swords. If pushed all the way to second release, drops the playful demeanor entirely and aims to disable opponent with many swift cuts to cause blood loss.

Powers and AbilitiesEdit

Expert Volo - Seraphim high speed technique, on par with Sonido, Shunpo and Bringer Step.

Adept Hand to hand - Although not mastered to it's fullest degree Celerem is a challenge for nearly all of his level in hand to hand combat.

Hierro - Being an ascended Arrancar he still retains his iron skin from long ago. This is proportionate to his Han and gives him that extra layer of defense.

Cero - Like with Hierro he still retains use of his cero. Although not nearly as powerful as some others, it still holds a great deal of destructive force.

ZanpakutōEdit

(name) Describe your Zanpakutou.

Release command: ?

Lucem FluxiEdit

Ability
Name Lucem Fluxi
Type Ultility
Cost low
Stat Sei
Range N/A

Celerem disperses the rays of light reflected by his body, causing himself to become blurry and hard to see. 1 free dodge per 4 turns

Caecus SolisEdit

Ability
Name Caecus Solis
Type Blind/Bind
Cost Medium
Stat Sei
Range Medium

Celerem emits a bright flash of light, temporarily blinding anyone who does not have the reflexes to look away. Effect: if Sei +4 > Hak, blinded one round, Cooldown: 4


Release Name: Iustus Lumen, Scelestum Punit

Scelestum PunitEdit

(Usable in 2nd Release)

Ability
Name Speculum Iudici
Type Ultility/Attack
Cost Medium
Stat Hoho/Sei
Range Short

Mirrors appear in a circle* around the foe. Celerem is able to bounce between mirrors very quickly in order to attack anyone within the circle*.

  • Circle is actually more of a hexacontragon, but close enough.

StatisticsEdit

{{{hankou bonus}}}{{{reiryoku bonus}}}{{{hakuda bonus}}}{{{seijuu bonus}}}{{{bukijuu bonus}}}{{{hoho bonus}}}
STAT POINTS
HAN 10 (+1)(+1)
REI 7 (+1)(+1)
HAK 10 (+1)(+1)
SEI 7 (+1)(+1)
BUK 8 (+1)(+1)
HOH 13 (+1)(+1)
Base points {{{base points}}}
Earned {{{earned}}} (Master Log)
Points spent on abilities 0
Total 0

There's an error in your expression. Please use hankou bonus for your bonus stats.

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